首页> 外文会议>Joint International conference on serious games >Reality Reaching into Games - Weather as a Dynamic Link to Real-World Streams of Information
【24h】

Reality Reaching into Games - Weather as a Dynamic Link to Real-World Streams of Information

机译:进入游戏的现实-天气是现实世界中信息流的动态链接

获取原文

摘要

This paper describes the design and applied use of in-game weather systems to convey streaming real-world information to the game player. Weather systems were selected as the form of ambient in-game information due to their visual presence and limited involvement in gameplay. This allows change to the weather, based on real-world data, without negatively effecting gameplay. This mechanism provided an ambient in-game source of information that kept the player informed regarding a source of streaming information from the real world, while also allowing for the immersive game experience to be maintained. Results from the experimental trial (n = 35) showed that the weather simulation, linked to real-world information stream, enhanced reported levels of information engagement, without negative effect in terms of player sense of immersion and realism. These results indicate the potential for in-game weather to be used as an effective, time varying form of immersive information transfer.
机译:本文介绍了游戏内天气系统的设计和应用用途,以将流媒体真实世界的信息传达给玩家。由于天气系统的视觉存在和参与游戏的有限性,因此选择了天气系统作为游戏内环境信息的形式。这样就可以根据实际数据更改天气,而不会影响游戏玩法。这种机制提供了一种环境中的游戏内信息源,可让玩家随时了解来自现实世界的流媒体信息源,同时还可以保持沉浸式游戏体验。实验试验(n = 35)的结果表明,与真实世界的信息流相关联的天气模拟提高了报告的信息参与水平,而对玩家的沉浸感和真实感没有负面影响。这些结果表明,游戏中的天气有可能被用作有效的,时变形式的沉浸式信息传递方式。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号