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Analysis for Fashion Emergence by Agent-Based Simulation

机译:基于Agent的时尚出现分析

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摘要

Latane insists consolidation in Dynamic Social Impact Theory (DSIT) which shows a majority increases in number as time. But fashion or innovations has a reverse process that a minority increases in number as times. This paper analyzes mechanism that the small fluctuation spreads to the whole system by taking notice of the behaviors of consumers. Our agent-based simulation assumes two types of agents by two tendencies i.e., pioneer and follower. Pioneers have lower thresholds than followers. Agents behave according to two kinds of information, i.e., local information and global information, which lead to the influences. When there are the small number of followers and initial adopters, a minority can expand. The behavior of agents shows an unexpected order. When there are enough pioneers, critical mass is created where the number of adopters expands explosively once it exceeds. The work of global information is to decrease the necessary number of pioneers to expand and makes pioneers spread a phenomenon to followers.
机译:Latane坚持合并动态社会影响理论(DSIT),该理论表明,随着时间的流逝,多数人的人数在增加。但是时尚或创新的过程相反,少数群体的数量随着时间增加。通过关注消费者的行为,分析了小幅度波动扩散到整个系统的机理。我们基于代理的模拟通过两种趋势假设两种类型的代理,即先驱者和跟随者。先驱者的门槛低于追随者。代理根据两种信息进行行为,即导致影响的本地信息和全局信息。当追随者和最初采用者的人数很少时,少数人可以扩展。代理的行为显示出意外的顺序。当有足够的先驱者时,就会产生临界数量,一旦采用该数量,采用者的数量就会爆炸式增长。全球信息的工作是减少必要的先驱人数以进行扩展,并使先驱者向追随者传播一种现象。

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