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Some Aspects of the Development of Low-Cost Augmented Reality Learning Environments as Examples for Future Interfaces in Technology Enhanced Learning

机译:低成本增强现实学习环境发展的某些方面,例如技术增强学习的未来接口的示例

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摘要

Augmented Reality (AR) applications are becoming increasingly available for everyday applications. In this paper, we concentrate on how to design and develop applications for educational purposes with the use of the ARToolkit and present an example from the area of human medicine. Since good Usability is essential, especially for non-expert end users, including both children and the elderly, we put particular emphasis on how to ensure good Usability. For both groups of end users, this technology has high potential and can be of great benefit. Within a small scale usability study amongst children, we could gain first experiences in their interaction with such applications. An essential factor is the notion of play, which could be beneficial to transport difficult learning material. On the basis of the gained insight, we provide an outlook for further work and we conclude that elderly could also benefit from this technology.
机译:增强现实(AR)应用程序越来越适用于日常应用程序。在本文中,我们重点介绍如何使用ARToolkit设计和开发用于教育目的的应用程序,并提供来自人类医学领域的示例。由于良好的可用性至关重要,特别是对于包括儿童和老人在内的非专业最终用户,我们特别强调如何确保良好的可用性。对于两组最终用户来说,这项技术都有很大的潜力,并且可能会带来巨大的好处。在儿童之间的小规模可用性研究中,我们可以获得与此类应用程序交互的初步经验。一个重要的因素是游戏的概念,这可能有助于运输困难的学习材料。根据所获得的见识,我们为进一步的工作提供了前景,并得出结论,老年人也可以从这项技术中受益。

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