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Writing Interactive Fiction Scenarii with DraMachina

机译:与DraMachina撰写互动小说场景

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摘要

This paper presents DraMachina, an authoring tool dedicated to authors of interactive fictions. An interactive fiction is an extension of classical narrative media as it supposes a direct implication of spectators during the story evolution. Writing such a story is much more complex than a classical one, and tools at the disposal of writers remain very limited compared to the evolution of technology. With DraMachina, we propose an authoring tool dedicated to the description of narrative elements composing an interactive fiction. It also automatize the exchange of information between writers and production teams.
机译:本文介绍了DraMachina,这是一种致力于互动小说作者的创作工具。互动小说是经典叙事媒体的延伸,因为它假设故事发展过程中会直接涉及观众。写这样一个故事比经典故事要复杂得多,与技术的发展相比,可供作家使用的工具仍然非常有限。通过DraMachina,我们提出了一种创作工具,专门用于描述构成互动小说的叙事元素。它还使作家和制作团队之间的信息交换自动化。

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