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Image-Based Relighting of Moving Objects with Specular Reflection

机译:基于对象的镜面反射照明

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摘要

In the fields of Augmented Reality (AR) and Virtual Reality (VR), inserting an object into a scene (real or virtual) requires proper matching of their lighting conditions. If not, the resulting image may look unnatural. In particular, it is important to describe the position and shape of specular reflection accurately if the object has specular reflection. In this paper, we propose an approach to relighting a moving object based on the separation of specular and diffuse reflection. To relight an object, two or more images taken under the condition that the position of the object is fixed but the lighting condition is different, we call synchronized images, are required. However, it is impossible to obtain such images in case of a moving object. Therefore, we propose a method that computationally obtains the synchronized images using the consecutive fields of a controlled video sequence containing a moving object. For example, if the virtual (n + 1) — th field is interpolated from n — th field and (n + 2) — th field using the motion compensation technique, both the virtual (n + 1) — th field and the real (n + 1) — th field have the condition that the position of the object is fixed. If the virtual and real image have different lighting condition, the method applied to static object is applicable to moving object as it is. After the specular and diffuse reflection are separted, the relit image is synthesized using the linear interpolation and morphing technique. The experimental results of applying the proposed method to real and synthetic images are given. We verify the effectiveness of the proposed method by comparing the resulting image with a ground-truth image.
机译:在增强现实(AR)和虚拟现实(VR)领域中,将对象插入场景(真实或虚拟)需要正确匹配其照明条件。如果不是,则生成的图像可能看起来不自然。特别是,如果对象具有镜面反射,则准确描述镜面反射的位置和形状非常重要。在本文中,我们提出了一种基于镜面反射和漫反射分离的重新照明运动对象的方法。为了使物体重新照明,需要在物体的位置固定但照明条件不同的条件下拍摄的两个或更多图像,我们称之为同步图像。但是,在移动物体的情况下,不可能获得这样的图像。因此,我们提出了一种方法,该方法使用包含运动对象的受控视频序列的连续场来计算获得同步图像。例如,如果使用运动补偿技术从第n个字段和第(n + 2)个字段中插入了第(n + 1)个虚拟字段,则第(n + 1)个虚拟字段和实数字段(n + 1)-第一个字段具有对象位置固定的条件。如果虚拟图像和真实图像的照明条件不同,则应用于静态对象的方法将照原样应用于移动对象。在镜面反射和漫反射分离之后,使用线性插值和变形技术合成补光图像。给出了将该方法应用于真实图像和合成图像的实验结果。通过将生成的图像与真实图像进行比较,我们验证了所提方法的有效性。

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