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Image-Based Relighting of Moving Objects with Specular Reflection

机译:基于图像的移动物体与镜面反射的回忆

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In the fields of Augmented Reality (AR) and Virtual Reality (VR), inserting an object into a scene (real or virtual) requires proper matching of their lighting conditions. If not, the resulting image may look unnatural. In particular, it is important to describe the position and shape of specular reflection accurately if the object has specular reflection. In this paper, we propose an approach to relighting a moving object based on the separation of specular and diffuse reflection. To relight an object, two or more images taken under the condition that the position of the object is fixed but the lighting condition is different, we call synchronized images, are required. However, it is impossible to obtain such images in case of a moving object. Therefore, we propose a method that computationally obtains the synchronized images using the consecutive fields of a controlled video sequence containing a moving object. For example, if the virtual (n + 1) — th field is interpolated from n — th field and (n + 2) — th field using the motion compensation technique, both the virtual (n + 1) — th field and the real (n + 1) — th field have the condition that the position of the object is fixed. If the virtual and real image have different lighting condition, the method applied to static object is applicable to moving object as it is. After the specular and diffuse reflection are separted, the relit image is synthesized using the linear interpolation and morphing technique. The experimental results of applying the proposed method to real and synthetic images are given. We verify the effectiveness of the proposed method by comparing the resulting image with a ground-truth image.
机译:在增强现实(AR)和虚拟现实(VR)的字段中,将对象插入场景(真实或虚拟)需要正确匹配其照明条件。如果不是,所得到的图像可能看起来不自然。特别是,如果物体具有镜面反射,则描述镜面反射的位置和形状是重要的。在本文中,我们提出了一种基于镜面分离和漫反射的分离来回顾移动物体的方法。为了重新启动对象,在固定对象的位置但是照明条件不同的条件下拍摄的两个或多个图像不同,我们需要调用同步图像。然而,在移动物体的情况下不可能获得这样的图像。因此,我们提出了一种方法,该方法使用包含移动对象的受控视频序列的连续字段来计算地获得同步图像。例如,如果使用运动补偿技术从第n个字段和(n + 2)字段内插的虚拟(n + 1)字段,则虚拟(n + 1)字段和实际情况(n + 1) - Th字段具有对象的位置固定的条件。如果虚拟和实图像具有不同的照明条件,则应用于静态对象的方法适用于移动对象。在镜面和漫反射被萼片之后,使用线性插值和变形技术来合成RERIT图像。给出了将方法应用于实际和合成图像的实验结果。通过将所得到的图像与地面图象进行比较来验证所提出的方法的有效性。

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