首页> 外文会议>International Conference on Computer Analysis of Images and Patterns(CAIP 2007); 20070827-29; Vienna(AT) >Monitoring of Emotion to Create Adaptive Game for Children with Mild Autistic
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Monitoring of Emotion to Create Adaptive Game for Children with Mild Autistic

机译:监测情绪以为轻度自闭症儿童创建适应性游戏

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摘要

Computer-based interactive systems and robots have become a massive technology for improving human-impaired social interaction, especially for children with autistic. Autism is a lifelong development disability, often accompanied by learning technologies. As a result, they have trouble interacting within our complex social environment and are, for the most part, unable to recognize other people's behaviors. In this paper, we present game-based therapeutic environments for people diagnosed with a mild form of autism. The proposed interactive system traces a child's emotion with intensity for changing a game environment for the purpose of triggering their emotions. The pedagogical agent provides therapy instruction with motivational support to children through adapting a child's emotional behaviors.
机译:基于计算机的互动系统和机器人已成为改善人类受损的社会互动的一项大规模技术,特别是对于自闭症儿童而言。自闭症是一生的发展障碍,通常伴随着学习技术。结果,他们在我们复杂的社会环境中进行交互时遇到麻烦,并且在大多数情况下无法识别其他人的行为。在本文中,我们为被诊断患有轻度自闭症的人们提供了基于游戏的治疗环境。所提出的交互式系统以强度来追踪儿童的情绪,以改变游戏环境以触发他们的情绪。教育代理通过适应儿童的情绪行为,为儿童提供治疗指导和动机支持。

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