首页> 外文会议>International Conference on Computational Intelligence and Security(CIS 2006) pt.1; 20061103-06; Guangzhou(CN) >Game Model Based Co-evolutionary Algorithm and its Application for Multiobjective Optimization Problems
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Game Model Based Co-evolutionary Algorithm and its Application for Multiobjective Optimization Problems

机译:基于博弈模型的协同进化算法及其在多目标优化问题中的应用

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Sefrioui introduced the Nash Genetic Algorithm in 1998. This approach combines genetic algorithms with Nash's idea. Another central achievement of Game Theory is the introduction of an Evolutionary Stable Strategy, introduced by Maynard Smith in 1982. In this paper, we will try to find ESS as a solution of MOPs using our game model based co-evolutionary algorithm. We present A Game model based co-evolutionary algorithm (GMBCA) to solve this class of problems and its performance is analyzed in comparing its results with those obtained with four others algorithms. Finally, the GMBCA is applied to solve the nutrition decision making problem to map the Pareto-optimum front. The results in the problem show its effectiveness.
机译:Sefrioui于1998年推出了Nash遗传算法。这种方法将遗传算法与Nash的思想相结合。博弈论的另一个主要成就是1982年梅纳德·史密斯(Maynard Smith)提出了一种进化稳定策略。在本文中,我们将尝试使用基于博弈模型的协同进化算法将ESS作为MOP的解决方案。我们提出了一种基于博弈模型的协同进化算法(GMBCA)来解决此类问题,并通过将其结果与其他四种算法获得的结果进行比较来分析其性能。最后,将GMBCA用于解决营养决策问题,以绘制帕累托最优前沿。问题中的结果表明了其有效性。

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