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A Canonical Face Based Virtual Face Modeling

机译:基于规范人脸的虚拟人脸建模

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摘要

The research presented here is to create 3D virtual face based on the canonical face model derived from a clustering method on facial feature points. The algorithm efficiently transforms feature points of the canonical face model into those of the new face model for input images without creating new face manually. By comparative experiments, we have shown both facial models generated by manually and automatically. In conclusion, both facial models are quite identical visually whereas efficiency is totally different.
机译:这里提出的研究是基于从对面部特征点进行聚类的方法得出的规范化面部模型创建3D虚拟面部。该算法可将规范的人脸模型的特征点有效地转换为用于输入图像的新人脸模型的特征点,而无需手动创建新人脸。通过比较实验,我们显示了手动和自动生成的两种面部模型。总之,两个面部模型在视觉上完全相同,而效率却完全不同。

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