首页> 外文会议>International Conference on Virtual Worlds and Games for Serious Applications >Effective Orbital Mechanics Knowledge Training Using Game Mechanics
【24h】

Effective Orbital Mechanics Knowledge Training Using Game Mechanics

机译:利用游戏力学进行有效的轨道力学知识训练

获取原文

摘要

Computer games consist of game mechanics (GMs) that encode a game's rules, principles and overall knowledge thus structuring the gameplay. These knowledge rules can also consist of information relevant to a specific learning content. This knowledge then is required and trained by periodically executing the GMs during the gameplay. Simultaneously, GMs demonstrate the encoded knowledge in an audiovisual way. Hence, GMs create learning affordances for the learning content thus requiring its application and informing about the underlying principles. However, it is still unclear how knowledge can directly be encoded and trained using GMs. Therefore, this paper analyzes the GMs used in the computer game Kerbal Space Program (KSP) to identify the encoded knowledge and to predict their training effects. Also, we report the results of a study testing the training effects of KSP when played as a regular game and when used as a specific training environment. The results indicate a highly motivating and effective knowledge training using the identified GMs.
机译:电脑游戏由游戏机制(GM)组成,这些机制对游戏的规则,原理和整体知识进行编码,从而构成游戏玩法。这些知识规则也可以包含与特定学习内容相关的信息。然后,需要通过在游戏过程中定期执行GM来获取和训练该知识。同时,GM以视听方式演示编码的知识。因此,GM为学习内容创建学习能力,因此需要其应用并告知其基本原理。但是,仍不清楚如何使用GM直接对知识进行编码和训练。因此,本文分析了在计算机游戏“ Kerbal Space Program(KSP)”中使用的GM,以识别编码的知识并预测其训练效果。此外,我们报告了一项测试的结果,该测试测试了KSP在常规游戏中和在特定训练环境中时的训练效果。结果表明,使用已识别的GM可以进行高度有效的知识培训。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号