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What Makes the Spatial Prisoner's Dilemma Game Sensitive to Asynchronism?

机译:是什么使空间囚徒的困境游戏对异步敏感?

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We investigate aspects that control the Spatial Prisoner's Dilemma game sensitivity to the synchrony rate of the model. Based on simulations done with the generalized proportional and the replicator dynamics transition rules, we conclude that the sensitivity of the game to the synchrony rate depends almost exclusively on the transition rule used to model the strategy update by the agents. We then identify the features of these transition rules that are responsible for the sensitivity of the game. The results show that the Spatial Prisoner's Dilemma game becomes more and more sensitive for noise levels above a given noise threshold. Below this threshold, the game is robust to the noise level and its robustness even slightly grows, compared to the imitate the best strategy, if a small amount of noise is present in the strategy update process.
机译:我们研究了控制空间囚徒困境游戏对模型同步率的敏感性的方面。基于对广义比例和复制器动力学过渡规则所做的模拟,我们得出结论,游戏对同步率的敏感性几乎完全取决于用于对代理进行策略更新建模的过渡规则。然后,我们确定这些过渡规则的特征,这些特征决定了游戏的敏感性。结果表明,对于超过给定噪声阈值的噪声水平,空间囚徒困境游戏变得越来越敏感。低于此阈值,与模仿最佳策略相比,如果策略更新过程中存在少量噪声,则游戏对噪声水平具有鲁棒性,并且其鲁棒性甚至略有提高。

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