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Applications of a Roleplaying Game for Qualitative Simulation and Cooperative Situations Related to Supply Chain Management

机译:角色扮演游戏在与供应链管理相关的定性模拟和合作情境中的应用

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This article presents the current stage in the development of a serious game. The main goal of this game is to provide an environment where students and professionals can train Supply Chain Management (SCM) accordingly to a qualitative point-of-view. The Serious Game consists of a Roleplaying Game system for SCM training and simulation, where players simulate, as characters, organizations placed into a Supply Chain with mutual interdependence relationships. During the play session, players respond to situations faced in a simulated organizational setting (a market, a producer or consumer of goods and services) and experience the challenges of an organizational environment. The research method consisted of four consecutive phases: research, development, application and evaluation of this game. The article concludes pointing future possibilities to use the game system in purposes related to SCM area, such as Quality and Environmental Management, Health and Safety, development of new products and services, among other.
机译:本文介绍了严肃游戏开发的当前阶段。该游戏的主要目的是提供一个环境,让学生和专业人士可以从质的角度对供应链管理(SCM)进行培训。严肃游戏由一个用于SCM培训和模拟的角色扮演游戏系统组成,该系统中的玩家以角色为角色来模拟放置在具有相互依赖关系的供应链中的组织。在游戏过程中,玩家应对模拟的组织环境(市场,商品和服务的生产者或消费者)中遇到的情况做出反应,并体验组织环境的挑战。研究方法包括四个连续的阶段:该游戏的研究,开发,应用和评估。本文的结论指出了将来在与SCM领域相关的目的中使用游戏系统的可能性,例如质量和环境管理,健康与安全,新产品和服务的开发等。

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