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A Virtual Reality Simulator Prototype for Learning and Assessing Phaco-sculpting Skills

机译:用于学习和评估Phaco雕刻技能的虚拟现实模拟器原型

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This paper presents a virtual reality based simulator prototype for learning phacoemulsification in cataract surgery, with focus on the skills required for making a cross-shape trench in cataractous lens by an ultrasound probe during the phaco-sculpting procedure. An immersive virtual environment is created with 3D models of the lens and surgical tools. Haptic device is also used as 3D user interface. Phaco-sculpting is simulated by interactively deleting the constituting tetrahedrons of the lens model. Collisions between the virtual probe and the lens are effectively identified by partitioning the space containing the lens hierarchically with an octree. The simulator can be programmed to collect real-time quantitative user data for reviewing and assessing trainee's performance in an objective manner. A game-based learning environment can be created on top of the simulator by incorporating gaming elements based on the quantifiable performance metrics.
机译:本文介绍了一种基于虚拟现实的模拟器原型,用于在白内障手术中学习超声乳化术,重点是在超声乳化术雕刻过程中通过超声探头在白内障晶状体上形成十字形沟槽所需的技能。使用镜片和手术工具的3D模型创建沉浸式虚拟环境。触觉设备也用作3D用户界面。通过交互式删除镜头模型的构成四面体来模拟Phaco雕刻。通过用八叉树分层划分包含镜片的空间,可以有效地识别虚拟探针和镜片之间的碰撞。可以对模拟器进行编程,以收集实时的定量用户数据,以便以客观的方式查看和评估学员的表现。通过基于可量化的性能指标并入游戏元素,可以在模拟器之上创建基于游戏的学习环境。

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