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Digital Improvisational Theatre: Party Quirks

机译:数字即兴剧院:派对怪癖

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摘要

This paper describes the creation of a digital improvisational theatre game, called Party Quirks, that allows a human user to improvise a scene with synthetic actors according to the rules of the real-world version of the game. The AI actor behaviors are based on our study of communication strategies between real-life actors on stage and the fuzzy concepts that they employ to define and portray characters. Development of content for the system involved the creation of a novel system for animation authoring, design for efficient data reuse, and a work flow centered on parallel data entry and rapid iteration. A subsequent user test of the current system is presented as an initial evaluation of the user-centered experience in participating in a virtual Party Quirks game.
机译:本文描述了一种名为Party Quirks的数字即兴剧场游戏的创建,该游戏允许人类用户根据游戏的真实世界版本的规则使用合成演员来即兴表演场景。 AI演员的行为基于我们对舞台上现实生活中的演员之间的交流策略以及他们用来定义和描绘角色的模糊概念的研究。系统内容的开发涉及创建新颖的动画创作系统,有效数据重用的设计以及以并行数据输入和快速迭代为中心的工作流程。当前系统的后续用户测试是对参与虚拟Party Quirks游戏中以用户为中心的体验的初步评估。

著录项

  • 来源
    《Intelligent virtual agents》|2011年|p.42-47|共6页
  • 会议地点 Reykjavik(IS);Reykjavik(IS)
  • 作者单位

    Georgia Institute of Technology, Technology Square Research Building, 85 Fifth Street NW, Atlanta, Georgia 30308 United States;

    Georgia Institute of Technology, Technology Square Research Building, 85 Fifth Street NW, Atlanta, Georgia 30308 United States;

    Georgia Institute of Technology, Technology Square Research Building, 85 Fifth Street NW, Atlanta, Georgia 30308 United States;

  • 会议组织
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类 人工智能理论;
  • 关键词

    improvisation; theater; player experience; virtual characters;

    机译:即兴创作;剧院;玩家体验;虚拟角色;
  • 入库时间 2022-08-26 14:01:02

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