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Scene description: interactive computation of stability with friction

机译:场景描述:交互式计算摩擦稳定性

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Abstract: This paper describes a technique for hypothesizing the shape of hidden portions of unknown objects within a pile of such objects, using a dense range image of the pile. The technique employs symmetry, stability, viewpoint independence, and object impenetrability to hypothesize the unknown shape and dimension of each visible object. The process constructs alternative hypotheses, which differ in the way the visible portions of objects are extended into the occluded regions within the scene. To ensure that each interpretation is consistent with the observed range data, the known geometry of the range sensor is used in forming the hypotheses. The final result is one or more hypothesized object configurations, each of which is consistent with both the sensed range data and the physical constraints between objects in contact. For each resulting hypothesis, a free-body analysis is performed to determine if the hypothesized configuration is stable. The hypothesis with the highest stability rating is chosen as the most likely correct interpretation.!6
机译:摘要:本文描述了一种技术,该技术使用一堆密集范围的图像来假设一堆未知对象中隐藏的未知对象的形状。该技术利用对称性,稳定性,视点独立性和对象不可穿透性来假设每个可见对象的未知形状和尺寸。该过程构造了可选的假设,这些假设的不同之处在于对象的可见部分扩展到场景内被遮挡区域的方式。为了确保每种解释与观察到的范围数据一致,范围传感器的已知几何形状用于形成假设。最终结果是一个或多个假设的对象配置,每个配置都与感测范围数据和接触对象之间的物理约束一致。对于每个得出的假设,执行自由体分析以确定假设的配置是否稳定。选择具有最高稳定性等级的假设作为最可能的正确解释。!6

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