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Trinocular correspondence for particles and streaks

机译:颗粒和条纹的三目对应

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摘要

Abstract: This paper examines the problem of matching corresponding object points in three views of a scene. The matching problem is a critical step in the recovery of 3-dimensional position by stereo image processing and has important application in the analysis of particle distributions and fluid flows. We introduce an algorithms that iteratively searches for all possible pairwise matches using trinocular consistency constraints. The algorithm is shown to be equivalent to a search for edges that belong to all perfect matchings in a bipartite graph that links consistent matches between two views. Three such problems are solved in parallel. An attractive property of the matching algorithm is its graceful degradation in response to image distortion and modeling error. Although measurement errors may prevent successful matching, wrong matches can almost always be avoided if the error in the image position of a particle can be bounded. Thus, noise can cause a loss of acuity but should not cause the introduction of gross misinformation that could result from incorrect matching. Experiments with synthetic particle images demonstrate that this approach can lead to significantly greater numbers of matches than algorithms that match in a single direction.!13
机译:摘要:本文研究了在场景的三个视图中匹配相应对象点的问题。匹配问题是通过立体图像处理恢复3维位置的关键步骤,并且在分析粒子分布和流体流动中具有重要的应用。我们引入了一种算法,该算法使用三目一致性约束迭代搜索所有可能的成对匹配。该算法显示等效于搜索属于二分图中将两个视图之间的一致匹配链接在一起的所有完全匹配的边。并行解决了三个这样的问题。匹配算法的一个吸引人的特性是其响应图像失真和建模错误而适度降级。尽管测量误差可能会阻止成功匹配,但是如果可以限制粒子图像位置中的误差,则几乎总是可以避免错误匹配。因此,噪声可能会导致敏锐度降低,但不应导致由于不正确的匹配而导致的严重错误信息的引入。用合成粒子图像进行的实验表明,与在单个方向上进行匹配的算法相比,这种方法可以导致匹配数量大大增加!13

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