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Depth camera based hand gesture recognition and its applications in Human-Computer-Interaction

机译:基于深度相机的手势识别及其在人机交互中的应用

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Of various Human-Computer-Interactions (HCI), hand gesture based HCI might be the most natural and intuitive way to communicate between people and machines, since it closely mimics how human interact with each other. Its intuitiveness and naturalness have spawned many applications in exploring large and complex data, computer games, virtual reality, health care, etc. Although the market for hand gesture based HCI is huge, building a robust hand gesture recognition system remains a challenging problem for traditional vision-based approaches, which are greatly limited by the quality of the input from optical sensors. [16] proposed a novel dissimilarity distance metric for hand gesture recognition using Kinect sensor, called Finger-Earth Mover's Distance (FEMD). In this paper, we compare the performance in terms of speed and accuracy between FEMD and traditional corresponding-based shape matching algorithm, Shape Context. And then we introduce several HCI applications built on top of a accurate and robust hand gesture recognition system based on FEMD. This hand gesture recognition system performs robustly despite variations in hand orientation, scale or articulation. Moreover, it works well in uncontrolled environments with background clusters. We demonstrate that this robust hand gesture recognition system can be a key enabler for numerous hand gesture based HCI systems.
机译:在各种人机交互(HCI)中,基于手势的HCI可能是人与机器之间进行通信的最自然,最直观的方式,因为它紧密地模仿了人与人之间的交互方式。它的直观性和自然性在探索大而复杂的数据,计算机游戏,虚拟现实,医疗保健等方面催生了许多应用。尽管基于手势的人机交互市场巨大,但构建强大的手势识别系统仍然是传统的挑战性问题。基于视觉的方法,其受到光学传感器输入质量的极大限制。 [16]提出了一种新的使用Kinect传感器进行手势识别的相异距离度量,称为“手指地球移动距离”(FEMD)。在本文中,我们比较了FEMD和传统的基于对应形状的形状匹配算法Shape Context在速度和准确性方面的性能。然后,我们介绍一些基于基于FEMD的准确而强大的手势识别系统构建的HCI应用程序。尽管手的方向,比例或关节有变化,该手势识别系统仍可稳定运行。此外,它在具有背景群集的不受控制的环境中也能很好地工作。我们证明了这种健壮的手势识别系统可以成为众多基于HCI系统的手势的关键实现因素。

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