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A hybrid particle/grid wind model for realtime small UAV flight simulation

机译:用于实时小型无人机飞行仿真的混合粒子/网格风模型

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摘要

This paper presents the integration of a fast fluid solver based on the vortex particle method with an open source robot simulation environment for the purpose of simulating wind in urban areas. It is desired for the wind simulation to run at realtime speeds so that high-level landing behaviors can be developed for a small rotary-wing UAV. Due to the realtime constraint, some inaccuracies in the simulation are tolerated. It is found that the present method captures some key aspects of fluid flow that are important to flying small aircraft near environmental obstacles, but a simplified treatment of boundary conditions leads to incomplete development of vortices at the fluid-solid boundary.
机译:本文介绍了基于涡旋粒子法的快速流体求解器与开放源代码的机器人仿真环境的集成,目的是模拟城市地区的风。希望风速模拟以实时速度运行,以便可以为小型旋翼无人机开发高水平着陆性能。由于实时性的限制,可以容忍模拟中的一些不准确性。发现本方法捕获了流体流动的一些关键方面,这对于在环境障碍物附近飞行小型飞机很重要,但是边界条件的简化处理导致在流体-固体边界处涡旋的不完全发展。

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