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Early steps towards understanding text legibility in handheld augmented reality

机译:理解手持增强现实中文本易读性的早期步骤

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Over the past decades, augmented reality (AR) has seen vast improvements in graphic displays and mobile tracking capabilities. To our knowledge, handheld AR researcher in text legibility has mostly focused on algorithms for overlaying screen-aligned annotations; no one has yet employed a series of user-based studies to systematically investigate text legibility in handheld AR applications. In this preliminary work, we survey current approaches to text depictions in AR applications and the literature. We have found no single consistent form of displaying text, but see some basic trends emerging. This initial work lays the foundation for examining different text styles in various environments in order to create guidelines for effective text drawing approaches. By assessing current strategies for rendering text labels in handheld AR, we can catalog drawing styles for use in follow-on user-based studies.
机译:在过去的几十年中,增强现实(AR)在图形显示和移动跟踪功能方面取得了巨大的进步。据我们所知,手持式AR研究人员在文字易读性方面主要集中于覆盖屏幕对齐注释的算法。尚无人采用一系列基于用户的研究来系统地研究手持式AR应用程序中的文本清晰度。在这项初步工作中,我们调查了AR应用程序和文献中文本描述的当前方法。我们发现没有一种一致的显示文本形式,但是看到了一些基本趋势。这项初始工作为在各种环境中检查不同的文本样式奠定了基础,从而为有效的文本绘制方法创建了指南。通过评估当前在手持式AR中渲染文本标签的策略,我们可以对绘图样式进行分类,以用于后续的基于用户的研究。

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