首页> 外文会议>IEEE Virtual Reality Conference 2013 >Pinch-n-Paste: Direct texture transfer interaction in augmented reality
【24h】

Pinch-n-Paste: Direct texture transfer interaction in augmented reality

机译:Pinch-n-Paste:增强现实中的直接纹理转移交互

获取原文
获取原文并翻译 | 示例

摘要

Our Pinch-n-Paste allows a user to touch or pinch one part of an object, copy and move its texture, and paste it onto another object, directly with his or her hand, in an augmented reality environment. To transfer texture appropriately from one part of an object to another, two texture images are generated by the Least Square Conformal Map (LSCM) technique. Two regions in the texture images corresponding to source and target areas of interest are then obtained using cross-boundary brushes. Target texel values are sampled from corresponding source texels by Moving Least Squares (MLS), and are finally mapped onto the target object. In this poster, we will describe the basic idea, implementation details, and example interaction results and a preliminary user study.
机译:我们的Pinch-n-Paste功能允许用户在增强现实环境中直接用他或她的手触摸或捏紧一个对象的一部分,复制并移动其纹理,然后将其粘贴到另一个对象上。为了将纹理从对象的一部分适当地转移到另一部分,通过最小二乘保形贴图(LSCM)技术生成了两个纹理图像。然后,使用跨边界画笔获得纹理图像中与感兴趣的源区域和目标区域相对应的两个区域。通过移动最小二乘(MLS)从相应的源纹理像素中采样目标纹理像素值,并最终将其映射到目标对象上。在此海报中,我们将描述基本概念,实现细节,示例交互结果以及初步的用户研究。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号