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Pinch-n-Paste: Direct texture transfer interaction in augmented reality

机译:Pinch-n粘贴:增强现实中的直接纹理转移相互作用

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Our Pinch-n-Paste allows a user to touch or pinch one part of an object, copy and move its texture, and paste it onto another object, directly with his or her hand, in an augmented reality environment. To transfer texture appropriately from one part of an object to another, two texture images are generated by the Least Square Conformal Map (LSCM) technique. Two regions in the texture images corresponding to source and target areas of interest are then obtained using cross-boundary brushes. Target texel values are sampled from corresponding source texels by Moving Least Squares (MLS), and are finally mapped onto the target object. In this poster, we will describe the basic idea, implementation details, and example interaction results and a preliminary user study.
机译:我们的Pinch-n粘贴允许用户触摸或捏住物体的一部分,复制和移动其纹理,并直接用他或她的手粘贴到另一个物体上,在增强的现实环境中。 为了从对象的一个部分适当地传送纹理,由最小二乘共形图(LSCM)技术产生两个纹理图像。 然后使用横边画面获得对应于源和目标感兴趣的源区域和目标区域的纹理图像中的两个区域。 通过移动最小二乘(MLS)从相应的源Texels采样目标Texel值,并且最终映射到目标对象。 在这张海报中,我们将描述基本思想,实施细节和示例交互结果和初步用户学习。

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