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Object dexterous manipulation in hand based on Finite State Machine

机译:基于有限状态机的对象灵巧操作

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We propose a simple but efficient control strategy to in-hand manipulate objects of unknown shape, weight, and friction properties. With this strategy, the object can be manipulated in hand in a large scale regardless there is rolling or sliding motion between the fingertips and object. We define several finger/fingers manipulation primitives and propose the hierarchical plan and control structure to facilitate the performing of the complex object manipulation task. The low level plan-local manipulation plan, is defined in continuous object configuration space, and fingers motion are planned in joints space according to the desired object motion and current perception feedback. The high level plan-global manipulation plan, is defined in finger gaits discrete space. We employ FSM (Finite State Machine) to modify fingers gaits to a new configuration in which new cycle low level plan will start again. In this way, we can solve the problem of robot hand workspace limitation. At last we design a four fingers manipulation in hand physics simulation experiment to prove the strategy feasibility. Simulation result shows the object manipulation result in ideal and simulated artificial noise cases.
机译:我们提出了一种简单而有效的控制策略,以手工操纵形状,重量和摩擦特性未知的物体。通过这种策略,无论指尖和对象之间是否发生滚动或滑动运动,都可以大规模地对对象进行操作。我们定义了几个手指/手指操作原语,并提出了分层计划和控制结构,以方便执行复杂的对象操作任务。在连续的对象配置空间中定义了低级计划局部操作计划,并根据所需的对象运动和当前的感知反馈在关节空间中计划了手指运动。高级别计划-全局操作计划在手指步态离散空间中定义。我们使用FSM(有限状态机)将手指步态修改为新的配置,在该配置中,新的循环低级计划将再次开始。这样可以解决机器人手工作空间受限的问题。最后,我们设计了一个四手指操作的物理模拟实验,证明了该策略的可行性。仿真结果显示了理想和仿真人工噪声情况下的目标操纵结果。

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