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Increasing Combat Realism: The Effectiveness of Stun Belt Use on Soldiers for the Enhancement of Live Training and Testing Exercises

机译:越来越多的战斗现实主义:在士兵身上使用电晕腰带来提高现场训练和测试能力的有效性

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The ability to make correct decisions while operating in a combat zone enables American and Coalition warfighters to better respond to any threats they may encounter due to the minimization of negative training the warfighter encountered during their live, virtual, and constructive (LVC) training exercises. By increasing the physical effects encountered by one's senses during combat scenarios, combat realism is able to be increased, which is a key component in the reduction in negative training. The use of LVC simulations for training and testing augmentation purposes depends on a number of factors, not the least of which is the accurate representation of the training environment. This is particularly true in the realm of tactical engagement training through the use of Tactical Engagement Simulation Systems (TESS). The training environment is perceived through human senses, most notably sight and hearing. As with other haptic devices, the sense of touch is gaining traction as a viable medium through which to express the effects of combat battle damage from the synthetic training environment to participants within a simulated training exercise. New developments in this field are promoting the safe use of an electronic stun device to indicate to a trainee that they have been hit by a projectile, from either direct or indirect fire, through the course of simulated combat. A growing number of examples suggest that this added output medium can greatly enhance the realism of a training exercise and, thus, improve the training value. This paper serves as a literature survey of this concept, beginning with an explanation of TESS. It will then focus on how the electronic stun effect may be employed within a TESS and then detail some of the noted pros and cons of such an approach. The paper will conclude with a description of potential directions and work.
机译:由于在作战,虚拟和建设性(LVC)训练演习中遇到的负面训练减至最少,美国和联军战士能够在战区行动时做出正确的决定,从而更好地应对他们可能遇到的任何威胁。通过增加战斗场景中感官遇到的物理效果,可以增加战斗的真实感,这是减少负面训练的关键组成部分。 LVC仿真用于训练和测试扩充目的的使用取决于许多因素,其中最重要的是训练环境的准确表示。通过使用战术参与模拟系统(TESS)在战术参与训练领域中尤其如此。训练环境是通过人的感觉来感知的,尤其是视觉和听觉。与其他触觉设备一样,触摸感正逐渐成为一种可行的媒介,可以通过这种媒介向模拟训练练习中的参与者表达来自合成训练环境的战斗力损害的影响。该领域的新发展促进了电子击晕设备的安全使用,以向受训人员表明,在模拟战斗过程中,无论是直接射击还是间接射击,他们都被弹丸击中。越来越多的示例表明,这种添加的输出介质可以极大地增强训练练习的真实性,从而提高训练价值。本文从对TESS的解释开始作为对该概念的文献综述。然后将集中于如何在TESS中采用电子眩晕效果,然后详细介绍这种方法的一些优缺点。本文最后将对潜在的方向和工作进行描述。

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