首页> 外文会议>Conference on Computer Support for Collaborative Learning: Foundations for a CSCL Community Jan 7-11, 2002 Boulder, Colorado, USA >Case Application Suite: Promoting Collaborative Case Application in Learning By Design Classrooms
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Case Application Suite: Promoting Collaborative Case Application in Learning By Design Classrooms

机译:案例应用套件:在设计教室的学习中促进协作式案例应用

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Transfer means extending what has been learned in one context to new contexts. This paper addresses the application part of transfer. For novice problem solvers, applying cases can be a difficult task. Case based Reasoning (Kolodner, 1993: Schank, 1982) makes some suggestions for promoting good case application. Learning By Design~(TM)(LBD) (Kolodner et al., 1998) builds on case-based reasoning and constructivist approaches to learning is well as classroom practices from problem based learning and communities of learners, to support both collaborative learning and learning from hands-on activities (Kolodner & Nagel, 1999). The software component to LBD, SMILE Supportive Multi-User Interactive Learning Environment), was designed to promote the kinds of reflection that case-based reasoning suggests are needed to learn from experience. Among other tools, SMILE consisted of a Case Authoring Tool, whose role was to scaffold student's reading of an expert case such that they could write it up to present to the rest of the class. Although this tool did approach students' understanding of'an expert case, it did not approach students' application of that case to their challenge. This paper reports on the Case Application Tool Suite (CATS), which supports four stages of case application ― case interpretation, matching, solution application, and solution assessment. This tool suite builds on our experiences with scaffolding design discussions (with the Design Discussion Area (DDA)) and scaffolds both case application and collaborative learning in a project-based environment.
机译:转移意味着将在一种情况下学到的东西扩展到新的情况下。本文介绍了转移的应用部分。对于新手问题解决者,应用案例可能是一项艰巨的任务。基于案例的推理(Kolodner,1993:Schank,1982)提出了一些促进良好案例应用的建议。设计学习TM(LBD)(Kolodner et al。,1998)建立在基于案例的推理和建构主义的学习方法以及基于问题的学习和学习者社区的课堂实践的基础上,以支持协作学习和学习从动手实践中获取经验(Kolodner&Nagel,1999)。 LBD的软件组件(SMILE支持多用户交互式学习环境)旨在促进基于案例的推理建议从经验中学习的反思。在其他工具中,SMILE包括一个案例创作工具,其作用是支持学生阅读专家案例,以便他们可以编写该案例以呈现给全班同学。尽管此工具确实可以帮助学生理解专家案例,但并不能帮助学生解决挑战。本文报告了案例应用工具套件(CATS),它支持案例应用的四个阶段-案例解释,匹配,解决方案应用和解决方案评估。该工具套件建立在我们对脚手架设计讨论(与设计讨论区(DDA))的经验的基础上,并在基于项目的环境中为案例应用和协作学习提供了脚手架。

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