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Computing by Programmable Particles

机译:通过可编程粒子进行计算

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摘要

The vision for programmable matter is to realize a physical substance that is scalable, versatile, instantly reconfigurable, safe to handle, and robust to failures. Programmable matter could be deployed in a variety of domain spaces to address a wide gamut of problems, including applications in construction, environmental science, synthetic biology, and space exploration. However, there are considerable engineering and computational challenges that must be overcome before such a system could be implemented. Towards developing efficient algorithms for novel programmable matter behaviors, the amoebot model for self-organizing particle systems and its variant, hybrid programmable matter, provide formal computational frameworks that facilitate rigorous algorithmic research. In this chapter, we discuss distributed algorithms under these models for shape formation, shape recognition, object coating, compression, shortcut bridging, and separation in addition to some underlying algorithmic primitives.
机译:可编程物质的愿景是实现一种物理物质,该物质具有可扩展性,多功能性,即时可重新配置性,安全性以及对故障的抵抗力。可编程物质可以部署在各种领域的空间中,以解决各种各样的问题,包括在建筑,环境科学,合成生物学和太空探索中的应用。但是,在实现这样的系统之前,必须克服相当多的工程和计算挑战。为了开发用于新颖的可编程物质行为的有效算法,用于自组织粒子系统及其变形的变形虫模型的变形虫模型提供了便于严格算法研究的形式化计算框架。在本章中,我们将讨论在这些模型下的分布式算法,除了一些基本的算法原语外,还用于形状形成,形状识别,对象涂层,压缩,快捷方式桥接和分离。

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