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Exploring playback continuity and delay trade-off in peer-to-peer streaming

机译:探索点对点流中的播放连续性和延迟权衡

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The rapid emergence of peer-to-peer streaming has attracted many interests during last years. Video streaming continuity perceived by the user and meeting rigorous constraints on delay are the two challenging issues of main concern. In this paper, we aim to explore the trade-off between these two competing goals through a biobjective problem formulation that maximizes some notions of playback continuity while minimizing some notions of delay. Our formulation uses explicit approximations of delay and playback continuity that is beneficial for modeling trade-off between the aforementioned competing performance metrics. We then study the Pareto-optimal points of the biobjective formulation through scalarization technique. Our numerical results endorse that the proposed biobjective formulation provides a good way of performance trade-off characterization for such systems.
机译:近年来,对等流媒体的迅速出现吸引了许多兴趣。用户感知到的视频流连续性以及在延迟方面遇到严格的限制是两个主要关注的挑战性问题。在本文中,我们旨在通过双目标问题公式探索这两个相互竞争的目标之间的取舍,该问题公式使回放连续性的某些概念最大化,而延迟的某些概念则最小化。我们的公式使用延迟和播放连续性的显式近似值,这有利于在上述竞争性能指标之间进行权衡建模。然后,我们通过标量技术研究双目标公式的帕累托最优点。我们的数值结果表明,提出的双目标公式为此类系统提供了一种性能折衷表征的好方法。

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