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A Study on Eye Gaze Estimation Method Based on Cornea Model of Human Eye

机译:基于人眼角膜模型的视线估计方法研究

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In this paper, we propose a new gaze estimation method by analyzing the cornea surface model which is estimated through three dimensional analysis of human eye in HMD (Head Mounted Display) environments. This paper has four advantages over previous works. First, in order to obtain accurate gaze position, we use a cornea sphere model based on Gullstrand eye scheme. Second, we calculate the 3D position of the cornea sphere and a gaze vector by using a camera, three collimated IR-LEDs and one illuminated IR-LED. Third, three coordinates such as camera, monitor and eye coordinates are unified, which can simplify the complex 3D converting calculation and allow for calculation of the 3D eye position and gaze position on a HMD monitor. Fourth, a simple user dependent calibration method is proposed by gazing at one position of HMD monitor based on Kappa compensation. Experimental results showed that the average gaze estimation error of the proposed method was 0.89 degrees.
机译:在本文中,我们通过分析角膜表面模型提出了一种新的凝视估计方法,该模型是通过在HMD(头戴式显示器)环境中对人眼进行三维分析而得出的。与以前的工作相比,本文具有四个优点。首先,为了获得准确的凝视位置,我们使用基于Gullstrand眼图的角膜球模型。其次,我们使用照相机,三个准直的IR-LED和一个照明的IR-LED计算角膜球的3D位置和凝视矢量。第三,相机,监视器和眼睛坐标之类的三个坐标是统一的,这可以简化复杂的3D转换计算,并允许在HMD监视器上计算3D眼睛位置和凝视位置。第四,提出了一种简单的基于用户的校准方法,该方法基于Kappa补偿凝视HMD监视器的一个位置。实验结果表明,该方法的平均凝视估计误差为0.89度。

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