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A sequentially linear saw-tooth model for interface elements

机译:接口元素的顺序线性锯齿模型

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The sequentially linear approach in modeling strain softening materials and structures has recently been demonstrated to be effective especially when the ratio between the elastic energy stored and the energy that can be dissipated by fracture is very large, i.e. in the case of real scale structures (Rots & Invernizzi, 2004ab). The model replaces the downward stress-strain curve by a saw-tooth curve, either saw-tooth tension-softening for unreinforced material or saw-tooth tension stiffening for reinforced material. A linear analysis is performed, the most critical element is traced, the stiffness and strength of that element are reduced according to the saw-tooth curve, and the process is repeated. The sequence of scaled critical steps provides the global load-displacement response. In the present paper, the approach is implemented for a particular class of finite elements useful in describing discrete rather that smeared fracture, namely the so-called interface elements. These elements do not show the typical mesh dependency that affects continuous smeared crack approaches, because the softening tail is expressed in terms of stress versus displacement rather than stress versus strain; nevertheless, regularization is necessary since the softening curve is discretized with a finite number of teeth. The regularization criterion is the same followed in the continuous case in order to keep the energy dissipated in the softening regime independent from the number of teeth used in the discretization. Analogously to the continuous case, the best approach is to uplift the softening tail updating both the ultimate strength and strain. Some different choices for the saw-tooth discretization rule are described, and closed form solutions are provided, when possible, in the case of linear softening. A group of beams with different mesh size is analyzed to prove the independence of the results from the mesh-size and number of teeth. Moreover, a dog bone specimen is considered to emphasize the ability of the method to capture snap-back and to overcome bifurcation points.
机译:最近已经证明,在应变软化材料和结构的建模中采用顺序线性方法是有效的,特别是当所存储的弹性能与断裂能耗散的能量之间的比率非常大时,即在实际结构中(Rots) &Invernizzi,2004ab)。该模型用锯齿曲线代替了向下的应力-应变曲线,对于未增强的材料,要么进行锯齿的拉力软化,要么对于增强的材料进行锯齿的拉力加劲。进行线性分析,追踪最关键的元素,根据锯齿曲线降低该元素的刚度和强度,然后重复该过程。缩放的关键步骤序列提供了全局载荷-位移响应。在本文中,该方法是针对一类特定的有限元实现的,这些有限元可用于描述离散的,涂抹的裂缝,即所谓的界面元素。这些元素没有显示出影响连续涂抹裂纹方法的典型网格依赖性,因为软化尾部是根据应力与位移而不是应力与应变来表示的。但是,由于软化曲线的齿数有限,因此必须进行正则化。在连续情况下,正则化准则是相同的,以使在软化状态下耗散的能量与离散化中使用的齿数无关。与连续情况类似,最好的方法是提起软化的尾巴,以同时更新极限强度和应变。描述了锯齿离散规则的一些不同选择,并且在线性软化的情况下,如果可能,提供封闭形式的解决方案。分析了一组具有不同网格尺寸的梁,以证明结果与网格尺寸和齿数无关。此外,狗骨标本被认为是强调该方法捕捉回弹和克服分叉点的能力。

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