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Spring-Primary Mapping: a Fast Color Mapping Method for Primary Adjustment and Gamut Mapping

机译:Spring-Primary映射:一种用于主调整和色域映射的快速颜色映射方法

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摘要

A gamut mapping method, spring-primary gamut mapping, was developed for device to device color mapping. Instead of performing gamut mapping point-wisely, it selects a small number of points for gamut mapping and determines the color mapping of other points by interpolation using color similarity information. It incorporates primary adjustment and gamut mapping into a single step. Using the color similarity information of neighbor colors for color mapping, it well preserves the color to color relationship. Applying interpolation instead of gamut mapping for majority of colors, it tremendously increases the speed of gamut mapping process.
机译:开发了一种色域映射方法,即弹簧主色域映射,用于设备到设备的颜色映射。它不是逐点执行色域映射,而是选择少量点进行色域映射,并使用颜色相似性信息通过内插法确定其他点的颜色映射。它将主调整和色域映射整合到一个步骤中。使用相邻颜色的颜色相似性信息进行颜色映射,可以很好地保留颜色与颜色的关系。对大多数颜色应用插值而不是色域映射,可以极大地提高色域映射过程的速度。

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