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Perception of Ship's Movement in Docking Maneuvering using Ship-Handling Simulator

机译:使用船舶操纵模拟器感知船舶在对接操纵中的运动

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Recently it is coming to be high reality on visual system in ship-handling simulator depending on the technical development of 3D computer graphics. Even with high reality, it is possible that visual information presented seafarers through screen or display is not equivalent to the real world. In docking maneuvering, visual targets or obstructs are sighted close to ship's operator or within few hundred meters, so it might be possible to affect visual information such as the difference between both eyes' and single eye's visual sight. Because it is not possible to perceive of very slow ship's movement by visual in case of very large vessels, so the Doppler Docking SONAR and/or Docking Speed and Distance Measurement Equipment were developed and applied for safety docking maneuvering. By the way, the simulator training includes the ship's maneuvering training in docking, but in Ship-handling Simulator and also onboard, there are some limitations of perception of ship's movement with visual information. In this paper, perception of ship's movement with visual system in Ship-handling Simulator and competition of performances of visual systems that are conventional screen type with Fixed Eye-point system and Stereo Visual System will be discussed after experiences with visual systems to goals the performances of Full Mission Simulator. We got some conclusions not only on the effectiveness for visual system but also on the human behavior in docking maneuver.
机译:最近,取决于3D计算机图形学的技术发展,在船舶操纵模拟器中的视觉系统上已成为现实。即使具有高度真实性,通过屏幕或显示器呈现给海员的视觉信息也可能与现实世界不相等。在对接操纵中,视觉目标或障碍物会在靠近船舶操作员或几百米以内的地方被看到,因此可能会影响视觉信息,例如双眼和单眼视力之间的差异。由于在大型船只的情况下无法通过视觉感知非常缓慢的船舶运动,因此开发了多普勒对接声纳和/或对接速度和距离测量设备并将其用于安全对接操纵。顺便说一句,模拟器训练包括对接中的船舶操纵训练,但是在船舶操纵模拟器中以及在船上,视觉信息对船舶运动的感知存在一些限制。在本文中,将结合视觉系统的经验,讨论在船舶操纵模拟器中使用视觉系统对船舶运动的感知以及具有固定眼点系统和立体视觉系统的传统屏幕类型的视觉系统的性能竞争。全任务模拟器。我们不仅得出了视觉系统的有效性,而且还得出了对接机动中人类行为的一些结论。

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