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Translation-Invariant Two-Dimensional Discrete Wavelet Transform on Graphics Processing Units

机译:图形处理单元上的平移不变二维离散小波变换

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The Discrete Wavelet Transform (DWT) is used in several signal and image processing applications. Due to the computational expense various approaches have been proposed. One approach is using graphics processing units (GPUs) as stream processors to speed up the calculation of the DWT. This paper presents a GPU implementation of the translation- invariant wavelet transform computed by the "algorithme a trous". Our approach focuses on processing of infrared images, but can be easily used in different image processing applications. We extend our work by the integration of our implementation in wavelet-based edge detection and wavelet denoising. Experiments show that the computation performance could be significantly improved. Initialisation and data transfer are already existing bottlenecks, which could dramatically reduce the GPU performance, if it can't be hided by the application.
机译:离散小波变换(DWT)用于多种信号和图像处理应用程序。由于计算量大,已经提出了各种方法。一种方法是使用图形处理单元(GPU)作为流处理器来加快DWT的计算速度。本文介绍了由“算法算法”计算的平移不变小波变换的GPU实现。我们的方法侧重于红外图像的处理,但是可以轻松地用于不同的图像处理应用程序中。我们通过集成基于小波的边缘检测和小波去噪的实现来扩展我们的工作。实验表明,该算法可以显着提高计算性能。初始化和数据传输已经是瓶颈,如果应用程序无法隐藏它,则可能会大大降低GPU性能。

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