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Apollonl3: A Training System for Emergency Situations in a Piano Performance

机译:Apollonl3:钢琴演奏中紧急情况的培训系统

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During a piano performance, there is always the possibility that the musician will cease playing on account of an unexpected mistake. In a concert, such a situation amounts to an emergency state in the piano performance. Therefore, we propose a system named "Apollonl3" that simulates emergency states by replacing particular notes with different ones, in the manner of mis-touches, by referring to the performer's degree of proficiency as determined by a performance estimation algorithm. From the results of user studies, we confirmed that Apollon13 is basically effective as a training system for handling emergency states. However, the estimation algorithm could not precisely identify the note-replacement points where the subjects become upset. Accordingly, we evaluated the estimation algorithm by comparing it with the player's subjective assessment based on the data of an experiment. As a result, we found a clear relationship between the subjective assessment and the points, obtained by experiment, at which players become upset. This result suggests that an algorithm could gain the ability to detect the "upset points" by approximating a human's subjective assessment.
机译:在钢琴演奏中,由于意外错误,音乐家总是有可能停止演奏。在音乐会中,这种情况相当于钢琴演奏中的紧急状态。因此,我们提出了一个名为“ Apollonl3”的系统,该系统可以通过误操作的方式,通过参考演奏者的熟练程度(由性能估计算法确定),通过用不同的笔记替换特定的笔记来模拟紧急状态。通过用户研究的结果,我们确认Apollon13作为处理紧急状态的培训系统基本上是有效的。但是,估计算法无法准确地识别对象变得烦躁的音符替换点。因此,我们通过根据实验数据将其与玩家的主观评估进行比较来评估估算算法。结果,我们发现主观评估与通过实验获得的分数之间存在明确的关系,玩家在该分数上会感到沮丧。该结果表明,算法可以通过近似人类的主观评估来获得检测“不适点”的能力。

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