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Coexist: Integrating Content Oriented Publish/Subscribe Systems with IP

机译:并存:将面向内容的发布/订阅系统与IP集成

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Content-Centric Networking (CCN) seeks to meet the content centric needs of users. In this paper, we propose hybrid-COPSS, a hybrid content-centric architecture. We build on the previously proposed Content-Oriented Publish/Subscribe System (COPSS) to address incremental deployment of CCN and elegantly combine the functionality of content-centric networks with the efficiency of IP-based forwarding including IP multicast. Furthermore, we propose an approach for incremental deployment of caches in generic query/response CCN environments that optimizes latency and network load. To overcome the lack of inter-domain IP multicast, hybrid-COPSS uses COPSS multicast with shortcuts in the CCN overlay. Our hybrid approach would also be applicable to the Named Data Networking framework. To demonstrate the benefits of hybrid-COPSS, we use a multiplayer online gaming trace in our lab test-bed and microbenchmark the forwarding performance and queuing for both COPSS and hybrid-COPSS. A large scale trace-driven simulation (parameterized by the microbenchmark) on a representative ISP topology was used to evaluate the response latency and aggregate network load. Our results show that hybrid-COPSS performs better in terms of response latency in a single domain. In a multi-domain environment, hybrid-COPSS significantly reduces update latency and inter-domain traffic.
机译:以内容为中心的网络(CCN)致力于满足用户以内容为中心的需求。在本文中,我们提出了Hybrid-COPSS,一种以内容为中心的混合架构。我们以先前提出的面向内容的发布/订阅系统(COPSS)为基础,以解决CCN的增量部署,并将以内容为中心的网络功能与基于IP的转发效率(包括IP多播)完美地结合在一起。此外,我们提出了一种在通用查询/响应CCN环境中增量部署缓存的方法,该方法可优化延迟和网络负载。为了克服域间IP多播的不足,混合COPSS将COPSS多播与CCN覆盖中的快捷方式一起使用。我们的混合方法也将适用于命名数据​​网络框架。为了演示混合COPSS的好处,我们在实验室测试台上使用了多人在线游戏轨迹,并微基准测试了COPSS和混合COPSS的转发性能和排队情况。在代表性的ISP拓扑上进行了大规模跟踪驱动的仿真(由微基准测试参数化),以评估响应延迟和聚合网络负载。我们的结果表明,混合COPSS在单个域中的响应延迟方面表现更好。在多域环境中,混合COPSS可显着减少更新延迟和域间流量。

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