首页> 外文会议>ACM SIGCHI international conference on supporting group work 2010 >Examining the Ways in which People Learn in Social Groups in Second Life: An Ethnographic Study
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Examining the Ways in which People Learn in Social Groups in Second Life: An Ethnographic Study

机译:研究人们第二人生在社交团体中学习的方式:一项人种学研究

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摘要

Virtual worlds are computer-simulated spaces which allow a large number of users to interact in real-time through an array of communication modes. The social and participatory nature of virtual worlds provide new places of assembly and generate opportunities for forming groups in which users can share information and engage in joint activities, potentially leading to a range of learning outcomes. The purported benefits are especially evident in user-created virtual worlds such as Second Life* (http://secondlife.com). Given the possibilities that virtual worlds may have for information sharing and learning, there is a need to understand these relatively new environments and the activities within them. This study adopts an ethnography of three social groups in Second Life over a nine-month period, employing methods such as participant observation and semi-structured interviews. Specifically, it seeks to examine information sharing within the groups and investigate the extent to which members learn from the group's activities.
机译:虚拟世界是计算机模拟的空间,它允许大量用户通过一系列通信模式进行实时交互。虚拟世界的社会和参与性质提供了新的集会场所,并为组建团体提供了机会,用户可以在其中共享信息并参与联合活动,从而有可能导致一系列学习成果。所谓的好处在诸如Second Life *(http://secondlife.com)之类的用户创建的虚拟世界中尤为明显。鉴于虚拟世界可能具有信息共享和学习的可能性,因此有必要了解这些相对较新的环境及其中的活动。这项研究采用了参与者观察和半结构化访谈等方法,对九个月内第二人生三个社会群体的人种志进行了研究。具体来说,它旨在研究小组内部的信息共享,并调查成员从小组活动中学习的程度。

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