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Learning Equilibrium in Resource Selection Games

机译:资源选择游戏中的学习均衡

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We consider a resource selection game with incomplete information about the resource-cost functions. All the players know is the set of players, an upper bound on the possible costs, and that the cost functions are positive and nondecreas-ing. The game is played repeatedly and after every stage each player observes her cost, and the actions of all players. For every ε > 0 we prove the existence of a learning e-equilibrium, which is a profile of algorithms, one for each player such that a unilateral deviation of a player is, up to ε not beneficial for her regardless of the actual cost functions. Furthermore, the learning equilibrium yields an optimal social cost.
机译:我们考虑一个关于资源成本函数的信息不完整的资源选择游戏。所有参与者都知道参与者的集合,这是可能成本的上限,并且成本函数是正的且没有减少。游戏反复进行,每个阶段的每个玩家都要观察自己的费用以及所有玩家的行为。对于每一个ε> 0,我们证明存在一个学习性电子均衡,它是算法的概图,每个参与者一个,这样一个参与者的单方面偏差对ε不利,而与实际成本函数无关。此外,学习均衡产生最佳的社会成本。

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