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A Compensation Scheme for Network Delay Jitter of Haptic Media in Networked Virtual Environments

机译:网络虚拟环境中触觉媒体网络时延抖动补偿方案

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摘要

This paper proposes a delay jitter compensation scheme for haptic media in networked virtual environments. The proposed scheme dynamically changes the reaction force applied to a user by adjusting a modulus (the elastic modulus of a spring-damper model) which is used to calculate the reaction force according to the network delay. The scheme also controls the force against each object as well as the reaction force. By experiment, we evaluate the output quality of haptic media and demonstrate the effectiveness of the scheme.
机译:针对网络虚拟环境中的触觉媒体,提出了一种时延抖动补偿方案。所提出的方案通过调节用于根据网络延迟来计算反作用力的模量(弹簧-阻尼器模型的弹性模量)来动态改变施加给用户的反作用力。该方案还控制对每个物体的作用力以及反作用力。通过实验,我们评估了触觉媒体的输出质量,并证明了该方案的有效性。

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