首页> 外文会议>2016 IEEE 11th Colombian Computing Conference >Juegos serios como estrategia de enseñanza del proceso de gestión de riesgos de software: Prototipo de un videojuego Serious games as a teaching strategy for software projects risk management videogame prototype
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Juegos serios como estrategia de enseñanza del proceso de gestión de riesgos de software: Prototipo de un videojuego Serious games as a teaching strategy for software projects risk management videogame prototype

机译:严肃的游戏,作为软件风险管理视频游戏原型的教学策略严肃的游戏,作为软件风险管理视频游戏原型的教学策略

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摘要

Actually serious games are becoming a teaching and learning strategy deals with high motivation levels and concept assimilation in students. Particularly, videogames supported in technology to enrich the learning experience. For these reason, the universities have an interest in serious games for attracting new generations. In the case of software project management, there is a constant concern for looking new strategies to streamline the professional training process. This paper presents the technical and pedagogical design of a videogame called Riskware, like an evolution of a board game for risk management teaching in software projects. Such videogame.
机译:实际上,严肃的游戏正在成为一种教学方法,它具有很高的动机水平和学生对概念的理解能力。特别是在技术支持下的视频游戏可以丰富学习经验。由于这些原因,大学对吸引新一代的严肃游戏感兴趣。在软件项目管理的情况下,一直在关注寻找简化专业培训流程的新策略。本文介绍了称为Riskware的视频游戏的技术和教学设计,例如用于软件项目中风险管理教学的棋盘游戏的演变。这样的电子游戏。

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