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Project Sanitarium: Gaming TB - A Serious Game for a Serious Problem

机译:疗养院计划:游戏结核病-严重问题的严肃游戏

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Collaborative projects between Industry and Academia provide excellent opportunities for learning. Throughout the academic year 2014-2015 undergraduates from the School of Arts, Media and Computer Games at Abertay University worked with academics from the Infection Group at the University of St Andrews and industry partners Microsoft and DeltaDNA. The result was a serious game prototype that utilized game design techniques and technology to demystify and educate players about the diagnosis and treatment of one of the world's oldest and deadliest diseases, Tuberculosis (TB). Project Sanitarium is a game incorporating a mathematical model that is based on data from real-world drug trials. This paper discusses the project design and development, demonstrating how the project builds on the successful collaborative pedagogical model developed by academic staff at Abertay University. The aim of the model is to provide undergraduates with workplace simulation, wider industry collaboration and access to academic expertise to solve challenging and complex problems.
机译:工业界与学术界之间的合作项目为学习提供了绝佳的机会。在整个2014-2015学年中,阿伯泰大学艺术,媒体和计算机游戏学院的本科生与圣安德鲁斯大学感染小组的学者以及微软和DeltaDNA的行业合作伙伴一起工作。结果是一个严肃的游戏原型,该游戏原型利用游戏设计技术和技术来揭密和教育玩家有关世界上最古老,最致命的疾病之一结核病(TB)的诊断和治疗方法。 Project Sanitarium是一款包含数学模型的游戏,该数学模型基于来自实际药物试验的数据。本文讨论了该项目的设计和开发,演示了该项目如何基于阿伯泰大学学术人员开发的成功的协作教学模型而建立的。该模型的目的是为大学生提供工作场所模拟,更广泛的行业合作以及获得学术专业知识的能力,以解决挑战性和复杂问题。

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