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Is more information better? Examining the effects of visual and cognitive fidelity on learning in a serious video game

机译:更多信息更好吗?审查视觉和认知保真度对严肃视频游戏中学习的影响

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Does visual fidelity and cognitive fidelity affect learning in a video game? In this paper we present data collected from 65 participants who played one of four different versions of a 3D video game, Heurística, designed to train decision making. We analyzed learning using a 2 cognitive fidelity × 2 visual fidelity between subjects analysis of variance. Our findings indicated that there was an interaction between the two types of fidelity, and no main effects on learning. Participants' learning was best when their visual and cognitive fidelity matched and worse when the visual fidelity was low, but the cognitive fidelity was high. This is one of the first experiments to compare both types of fidelity in a single video game platform experimentally. Our findings suggest that for high level cognitive training such as in Heurística, the fit between visual fidelity and the tasks matters. However, more research is needed with different types of video games and learning objectives.
机译:视觉保真度和认知保真度会影响视频游戏的学习吗?在本文中,我们介绍了从65名参与者中收集的数据,这些参与者玩了3种不同版本的3D视频游戏Heurística中的一种,旨在训练决策制定能力。我们使用方差分析对象之间的2个认知保真度×2个视觉保真度来分析学习。我们的发现表明,两种类型的忠诚之间存在相互作用,并且对学习没有主要影响。参与者的视觉和认知保真度相匹配时学习效果最佳,而视觉保真度较低但认知保真度较高时学习效果较差。这是在单个视频游戏平台上实验比较两种保真度的首批实验之一。我们的发现表明,对于像Heurística这样的高级认知训练,视觉保真度和任务之间的适合性很重要。但是,对于不同类型的视频游戏和学习目标,还需要进行更多的研究。

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