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clone_n(): Parallel Thread Creation for Upcoming Many-Core Architectures

机译:clone_n():用于即将推出的多核体系结构的并行线程创建

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Heterogeneous architectures, where a multicore processor, which is optimized for fast single-thread performance, is accompanied with a large number of simpler, but more power-efficient cores optimized for parallel workloads, such as NVIDIA's GPUs or Intel's Many Integrated Core (MIC), have been receiving a lot attention recently. Although NVIDIA's GPUs include built-in support for parallelism control, the MIC uses classical software thread creation and scheduling done by the operating system (OS). While efficient thread creation is desired in such many-core environments, current OS APIs provide the facility of creating only one thread at a time. In this paper, we propose a new system call for parallel thread creation on many-core coprocessors and show that it can perform up to 6.9 times better than the sequential version when executed on Intel's MIC software development platform.
机译:异构体系结构,其中多核处理器针对快速单线程性能进行了优化,并随附了针对并行工作负载进行了优化的大量更简单但更节能的内核,例如NVIDIA的GPU或英特尔的Many Integrated Core(MIC) ,最近受到了很多关注。尽管NVIDIA的GPU包括对并行控制的内置支持,但MIC使用经典的软件线程创建和由操作系统(OS)完成的调度。尽管在这样的多核环境中需要高效的线程创建,但是当前的OS API提供了一次仅创建一个线程的便利。在本文中,我们提出了一个新的系统调用,该系统调用可在多核协处理器上创建并行线程,并显示出在英特尔MIC软件开发平台上执行时,其性能比顺序版本高6.9倍。

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