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Towards Genetic Programming for Texture Classification

机译:面向遗传规划的纹理分类

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摘要

The genetic programming (GP) method is proposed as a new approach to perform texture classification based directly on raw pixel data. Two alternative genetic programming representations are used to perform classification. These are dynamic range selection (DRS) and static range selection (SRS). This preliminary study uses four bro-datz textures to investigate the applicability of the genetic programming method for binary texture classifications and multi-texture classifications. Results indicate that the genetic programming method, based directly on raw pixel data, is able to accurately classify different textures. The results show that the DRS method is well suited to the task of texture classification. The classifiers generated in our experiments by DRS have good performance over a variety of texture data and offer GP as a promising alternative approach for the difficult problem of texture classification.
机译:提出了遗传编程(GP)方法作为一种直接基于原始像素数据进行纹理分类的新方法。两个替代的遗传程序设计表示用于执行分类。它们是动态范围选择(DRS)和静态范围选择(SRS)。这项初步研究使用四种布罗达兹纹理来研究遗传编程方法在二元纹理分类和多纹理分类中的适用性。结果表明,直接基于原始像素数据的遗传编程方法能够准确分类不同的纹理。结果表明,DRS方法非常适合纹理分类任务。在我们的实验中,由DRS生成的分类器在各种纹理数据上均具有良好的性能,并将GP作为解决纹理分类难题的有前途的替代方法。

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