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METHOD AND DEVICE FOR MODEL INFERENCE BASED ON GRAPHICS RENDERING PIPELINES, AND STORAGE MEDIUM
METHOD AND DEVICE FOR MODEL INFERENCE BASED ON GRAPHICS RENDERING PIPELINES, AND STORAGE MEDIUM
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机译:基于模型推理方法和装置图形渲染管道,和存储介质
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摘要
This application provides a model inference method and apparatus based on a graphics rendering pipeline, and a storage medium. The method includes: obtaining an instruction stream in a render thread; extracting and saving texture data information from the instruction stream, where the texture data information includes texture data; and inputting the texture data information to a graphics processing unit GPU rendering pipeline, where the GPU rendering pipeline is used to perform GPU model-based inference on the texture data to obtain an inference result of the texture data, and the GPU model is a model running in a GPU. This implements model inference on the texture data, and avoids conversion of the texture data into another data type, thereby reducing I/O memory overheads.
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