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Detection of inauthentic virtual objects

机译:检测不真实的虚拟对象

摘要

Some implementations relate to methods and computer-readable media to detect inauthentic textures in a virtual environment. In some implementations, a method includes receiving a plurality of two-dimensional (2D) polygons associated with a texture for a three-dimensional (3D) virtual object. The method further includes combining portions of two or more 2D polygons from the plurality of 2D polygons based on a pose or shape of the 3D virtual object to obtain one or more combined 2D polygons, calculating a respective hash value for each of the combined 2D polygons, determining whether there is a match between at least one hash value of the respective hash values and a hash value of at least one reference 2D polygon associated with an authentic object, classifying the texture as an inauthentic texture if it is determined that there is the match, else classifying the texture as an authentic texture.
机译:一些实现涉及在虚拟环境中检测不真实纹理的方法和计算机可读介质。在一些实现中,一种方法包括接收与三维(3D)虚拟对象的纹理相关联的多个二维(2D)多边形。该方法还包括基于三维虚拟对象的姿势或形状组合来自多个二维多边形的两个或多个二维多边形的部分,以获得一个或多个组合的二维多边形,计算每个组合的二维多边形的相应散列值,确定各个散列值的至少一个散列值与与真实对象相关联的至少一个参考2D多边形的散列值之间是否存在匹配,如果确定存在匹配,则将纹理分类为不真实纹理,否则将纹理分类为真实纹理。

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