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Game system, method of providing information related to match-up game, and method of executing match-up game

机译:游戏系统,提供与匹配游戏相关信息的方法,以及执行匹配游戏的方法

摘要

A server determines, for each player, whether or not a sanction as a sanction target player is to be imposed based on a state or an action of an operation target player character of the player concerned. When it is determined that the sanction is to be imposed, sanction control processing is executed that provides a terminal owned by a player who differs from the sanction target player with player-related information of the sanction target player as the sanction.
机译:对于每个播放器,服务器确定是否基于有关玩家的操作目标玩家特征的状态或动作来施加作为制裁目标播放器的制裁。 当确定要施加制裁时,执行制裁控制处理,其提供由与制裁目标玩家不同的球员拥有的终端,其与制裁目标球员的合成目标球员作为制裁。

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