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EMULATING HAND-DRAWN LINES IN CG ANIMATION

机译:在CG动画中模拟手绘线路

摘要

Emulating artistic hand-drawn lines in CG animation, including: first attaching ink lines drawn directly onto characters of the CG animation; first enabling the artist to modify the ink lines using nudges to generate a drawing; first moving the drawing into a UV space and generating first pass training data; second attaching the ink lines onto the characters of the CG animation; second enabling the artist to modify the ink lines; second moving the drawing into the UV space and generating second pass training data; combining the first pass training data and the second pass training data to generate combined data; and creating and outputting a second generation machine learning using the combined data.
机译:在CG动画中模拟艺术手绘线路,包括:首先将墨水线直接绘制到CG动画的字符上; 首先使艺术家能够使用粗略来修改墨水线以生成图形; 首先将绘图移动到UV空间中并生成首次通过训练数据; 第二个将墨水线附加到CG动画的字符上; 第二种使艺术家能够修改墨水线; 第二次将绘图移动到UV空间并产生第二次通过训练数据; 结合第一个通过训练数据和第二传递训练数据来生成组合数据; 并使用组合数据创建和输出第二代机器学习。

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