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MODULAR AMUSEMENT PARK SYSTEMS AND METHODS

机译:模块化娱乐公园系统和方法

摘要

A system in accordance with present embodiments includes an amusement park system having one or more hardware components and a controller. The controller includes a memory device having a game layer and a software layer stored thereon. The game layer includes game logic, and the software layer includes a game API communicatively coupled to the game layer, a wrapper API communicatively coupled to the game API, and multiple wrappers communicatively coupled to the wrapper API. The controller further includes a processor configured to execute instructions to cause the processor to receive a signal indicative of a change in the hardware components, and, based on the signal indicative of the change in the hardware components, communicate with the hardware components via a wrapper to receive an input from the hardware components, or drive operation of the hardware components.
机译:根据本实施例的系统包括具有一个或多个硬件组件和控制器的游乐园系统。控制器包括具有游戏层的存储器设备和存储在其上的软件层。游戏层包括游戏逻辑,并且软件层包括通信地耦合到游戏层的游戏API,是通信地耦合到游戏API的包装器API,以及通信地耦合到包装API的多个包装器。控制器还包括:处理器,被配置为执行指令以使处理器接收指示硬件组件中的改变的信号,并且基于指示硬件组件中的变化的信号,通过包装器与硬件组件通信要从硬件组件接收输入,或者硬件组件的操作。

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