A game to be played by two to six persons using a game board having a center panel representing a tackle box containing different lures on a representation of a lake with stumps, lily pads, muddy shallows, buoys and a boat dock. A continuous series of representations of a boat extends around the periphery of the lake, each representation being labeled to indicate the next action a player is to take. A die and 76 cards, 20 fisherman's luck cards and 56 bass cards, as well as the representations of a boat, determine the action to be taken by a token used by a player. There are 6 identifying tokens in the form of anchors of different colors, the tokens being moved from boat to boat as indicated by the number on the die. When the die is cast and the token is moved accordingly, the boat and/or fisherman's luck card indicate the next action to be taken by a player. When a token lands on a boat labeled "cast," the player picks a lure from the tackle box. He then draws a bass card on which is a picture of a bass with its weight; near the mouth of the bass is a lure and if it corresponds with the one the player has picked, he keeps that fish as his catch. The player catching the most fish or the most weight of fish within a time limit wins the game.
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