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Velocity determination and stacking process from seismic exploration of three dimensional reflection geometry
Velocity determination and stacking process from seismic exploration of three dimensional reflection geometry
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机译:三维反射几何地震勘探中的速度确定与叠加过程
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摘要
In seismic exploration, linear, multiple fold, common depth point sets of seismograms with three dimensional reflection geometry are used to determine the dip and strike of the subsurface reflecting interfaces and the average velocity of the path of the seismic energy to the reflecting interface. The reflections in each set appear with time differences on a hyperbola with trace spacings determined by the source receiver coordinate distance along the lines of exploration. The offset of the apex of this hyperbola is determined from a normal move-out velocity search of the type performed on two dimensional CDP sets. This search identifies the correct stacking velocity and hyperbola offset which are used to determine dip, strike and average velocity.
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