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Memory management techniques for large sprite objects
Memory management techniques for large sprite objects
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机译:大型精灵对象的内存管理技术
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摘要
A system and method for reducing the amount of decoder memory and the number of transformation calculations used in generating a plurality of frames of a video sequence includes separating the video object into a plurality of blocks, storing those blocks in decoder memory, transforming and displaying blocks as a sequence of frames, determining blocks that will no longer be required to display future frames, and removing these blocks from memory.
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