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Method for controlling character behavior in video games, video game machine, and computer-readable recording medium on which video game program is recorded
Method for controlling character behavior in video games, video game machine, and computer-readable recording medium on which video game program is recorded
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机译:控制视频游戏中的角色行为的方法,视频游戏机以及记录视频游戏程序的计算机可读记录介质
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摘要
A highly entertaining video game machine that allows a character to appear in a game space is provided. The video game machine includes a storage medium for storing a plurality of preset behavior patterns. A behavior-pattern selection unit selects one of the behavior patterns according to various situations, such as the temperament and emotion of the character. A character-behavior control unit causes the character to behave according to the selected behavior pattern. The temperament setting of the character is changed by a temperament setting unit. The emotion setting of the character is changed by an emotion setting unit.
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